WELCOME TO THE WORLD OF 'SMILEYCAM' PHOTOGRAPHY.
Your 'SmileyCam' is ready to use and will give you 22 colour images (24 with a new film). The pinhole plate can then be removed, for use on another film and the exposed film sent off for processing.
The SmileyCam is made up of a 110 film with a handmade pinhole plate fixed onto the front ready for use. The precision hole is 0.18 (a sixth) of 1mm in diameter giving an effective aperture of f180
Qualities of the image.
Sunlight = 4 seconds (keep
the sun behind you to avoid sunlight going straight into the pinhole).
For the photo heads among you, the effective aperture is f180 but in reality guessing usually works!
To take a photograph, peel
off the insulation tape 'shutter' quickly replacing it with your finger
to prevent any light entering the hole.
Using electronic flash.
(see separate sheet for more detail).
Always remember to wind the film on after each exposure. The film needs to be wound into the chamber with the cog on, (shown with an arrow). Don't wind the cog the opposite way or the film will unravel.
Wind the film on, keeping an eye on the small window on the back of the camera. The cog may have to be wheeled along your finger to prevent it spinning back.
|The backing paper of the film
has arrows and numbers on the back.
These are viewed through the small window at the rear of the SmileyCam.
When the numbers begin, count to the second number in the sequence of four, and then stop winding.
Make your exposure, then wind on to the next second number and carry on until you go past 24. So stop winding when you see the 2nd number 3, the 2nd number 4, right the way to the 2nd number 24 (As below).
>>>>>>>>>> 1 1 1 1 >>>>>>> 2 2 2 2 >>>>>>> 3 3 3 3 >>>>>>> 4 4 4 4 >>>>> 5 5 5 5 >
Removing the Pinhole plate.
Putting the pinhole plate
onto a new film.
The film starts in the 'cog-less'
chamber, Wind the film ONTO the spool with the cog. This can be tricky
to start off with as the film spool can spring back. Wheel the cog along
your finger to take up the slack until the film begins to move. It will
then move freely for the rest of the film.
Taking two photographs.
Using the SmileyCam requires
a different approach to a regular camera. Below is a step-by-step approach
to taking two photographs. Following these instructions will give you
the confidence to experiment with other subject matter as well as taking
advantage of some of the unique qualities of pinhole photography.
Photo - 1, the car window squirter
This photograph makes use of an ultra close subject contrasting with the background maximising the effect of unlimited depth of field found in pinhole photography.
2 Peel the shutter off the camera, and replace with your thumb. (See photo 1 below). I usually stick the shutter temporarily onto my watch.
1 - Holding the SmileyCam before exposure
2 - Releasing the SmileyCam for the exposure
4 Let go of the camera and the exposure begins (See photo 2). Don't try to hold onto the camera as this can result in camera shake. Better to let gravity hold the camera steady. Give 3 seconds for sunlight, 7 seconds if cloudy.
5 After counting to the correct time, quickly pick the camera up between your thumb and forefinger. (Covering the pinhole with your thumb as you pick the camera up, stops the exposure. See photo 1 above).
6 In the shade or pointing the camera towards the ground, (to stop light from the sky entering the hole) quickly replace your thumb covering the hole with the tape shutter.
7 Wind on the film to the next frame.
Photo - 2, 30-minute night time cycle ride.
|This combines a long time exposure
with a flash from a flashgun to light the foreground. It also involves securing
the camera onto a moving object, in this case the light bracket of a bicycle.
The photograph shows the brake block on the right with the rim of the wheel arching downward.
The lines are streetlights rushing past as I wobble my way through the streets of Bristol par nuit.
If you don't have a bicycle, get one! (Although it is just as easy to do this photo using a car - bus etc).
2 Find a camera with a flash, or ideally an electronic flash gun, set on manual for full power. (See flash use instruction sheet).
3 Peel off the sticker - shutter. Don't panic! Outside at night the exposure time will be in the region of 30 minutes to an hour so you have ample time to sort out your photo, even when the camera is exposing.
4 Flash the flashgun at the foreground in front of the camera, the area 5 -15 cm from the camera. This isn't essential but fills in the foreground with at bit of detail.
5 Pedal off, for 30 minutes or however long it takes you to get to the pub, then replace the shutter and detach the camera (or just wind on and do a second exposure for the return journey).
110 film was designed in the
1960s and as such is getting tricky to find although it is still made
in Italy. It is easy however to buy film stock on the Internet for bargain
prices, even cheaper if it is out of date.
Underwater Pinhole photography.
I have spent many a soggy film
trying to perfect this challenging, if fairly pointless 'world first'.
The only success I have had is 'Duck and foot underwater' where I filled
a different type of pinhole camera with water and held the camera underwater
for the 15-minute exposure.
The SmileyCam and electronic flash.
Very few pinhole cameras can
be used with electronic flash due to the relatively large pinhole to film
distance. The SmileyCam has the pinhole very close to the film and so
can be used of most flashguns, including 'on camera' flash.
Type of flash.
Advantages of using flash.
1 Indoor pinhole photography. Although the SmileyCam is great for long exposures, a flash is the best way of opening up indoor photography, making full use of the 'bugs eye view' foreground image unique to pinhole photography. Any objects around the house, or contrived scenarios can be photographed this way.
2 Aiming the SmileyCam without camera shake. The short flash allows you to hold and aim at a particular angle, so removing the need to rest the camera down on a surface.
3 Increased contrast. The light given out by a flash increases the contrast, resulting in an apparent increase of sharpness in the final image.
4 Black background. As the flashlight loses its strength (at a distance of 10 cm+) the background becomes black, so isolating and enhancing the subject matter.
5 Capturing movement. As well as removing camera shake, other fast movement can be frozen such as water splashes, humming bird's wings, my wallet being closed etc.
6 Frozen action with movement. If the camera is held for a period of time after the flash exposure, the (blurred) background will begin to appear on the image (Similar to using a flash with a long exposure with normal lens based cameras). Can look fairly cool!
How to Use the SmileyCam with a flashgun.
The subject should be indoors
and no more than 8cm from the pinhole. Using a flash with the SmileyCam
involves photographing objects close up to the camera rather than the
usual far away 'landscape' convention. Flash at this distance takes advantage
of the unlimited depth of field available with pinhole photography and
the intensity of light obtained when a flashgun is used close to the subject.
(Inverse square law means that twice the closeness of the flash results
in 4X the brightness)
Flash and camera position
Mouth and allsort
Flash and camera position
Angling the flash.
Using two flashguns.
On camera flash.
1 Stick clear tape over the
window at the back of the film to prevent saliva and general dribble getting
into the film housing!
Copies of these instructions and information on making other pinhole cameras can be found on www.pinholephotography.org or www.pinholeday.org